On my on-going project in creating a tattoo concept for a friend of mine based on design from the game Destiny, I was asked how my workflow in Blender looks like. Fortunately, this time around I had decided to record my sessions and could piece together a summary of all the steps I’ve done up till this point. 3D-modelling is probably one of the funniest things I know to work with on my spare time so it would maybe be fun sharing not only the results but also the journey there.
I’ve also included some captions explaining a bit more about each step as I don’t feel it would be rather exciting hearing me ramble on about each and every decision I make in the process. I hope you enjoy it, I’m continuing on the rendering and finalizing this concept at the moment.
Stay safe 🙂